Edge | Chaining
| • | Node based edge chaining option is added. |
Face | Create | From Edges
| • | Direction input method support is added. |
Face | Create | Polygon
| • | Support enhanced if the nodes are not perfectly lying on a plane. |
Face | Face Cleanup | Identify Thin Regions
| • | Option enhanced to break the identified thin faces. |
Face | Connect Surface
| • | Color pallet is added to differentiate Face List 1 and Face List 2. |
Face | Face Extend
| • | Option added to extend the face. |
| • | Group input is supported. |
Body | Create | Block
| • | Support enhanced to update origin point location using node or vertex. |
| • | Block creation performance is improved. |
Body | Create | Cylinder
| • | Support enhanced to update origin point location using vertex. |
Body | Create | Extrude
| • | Support enhanced to remember element type for face input. |
| • | Support enhanced to maintain shared faces with tri element as input and tetra or penta element as output. |
Body | Create | From Faces
| • | Support enhanced to update the Body mesh control from the newly created body using “Remove from parent body” option. |
| • | “Duplicate and make shared nodes” and “Shared faces in selected bodies” options are added. |
Body | Create | Bounding Box
| • | Support added to create bounding box using “Bodies” option. |
| • | Body name input support is added. |
Body | Merge
| • | Support added to update Body mesh control when bodies containing same body mesh control are merged. |
Body | Break | Plane (Bounded)
| • | Support enhanced to break body or face using finite plane. |
Body | Skin
| • | Option added to extract the outer and inner faces of the body. |
Model | Transfer body
| • | Support added to move bodies to sub models. |
Transform
| • | Support enhanced to update the group with faces from newly created body. |
| • | Create side face option is added in Offset |
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