Edge | Chaining
• | Node based edge chaining option is added. |
Face | Create | From Edges
• | Direction input method support is added. |
Face | Create | Polygon
• | Support enhanced if the nodes are not perfectly lying on a plane. |
Face | Face Cleanup | Identify Thin Regions
• | Option enhanced to break the identified thin faces. |
Face | Connect Surface
• | Color pallet is added to differentiate Face List 1 and Face List 2. |
Face | Face Extend
• | Option added to extend the face. |
• | Group input is supported. |
Body | Create | Block
• | Support enhanced to update origin point location using node or vertex. |
• | Block creation performance is improved. |
Body | Create | Cylinder
• | Support enhanced to update origin point location using vertex. |
Body | Create | Extrude
• | Support enhanced to remember element type for face input. |
• | Support enhanced to maintain shared faces with tri element as input and tetra or penta element as output. |
Body | Create | From Faces
• | Support enhanced to update the Body mesh control from the newly created body using “Remove from parent body” option. |
• | “Duplicate and make shared nodes” and “Shared faces in selected bodies” options are added. |
Body | Create | Bounding Box
• | Support added to create bounding box using “Bodies” option. |
• | Body name input support is added. |
Body | Merge
• | Support added to update Body mesh control when bodies containing same body mesh control are merged. |
Body | Break | Plane (Bounded)
• | Support enhanced to break body or face using finite plane. |
Body | Skin
• | Option added to extract the outer and inner faces of the body. |
Model | Transfer body
• | Support added to move bodies to sub models. |
Transform
• | Support enhanced to update the group with faces from newly created body. |
• | Create side face option is added in Offset |
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