There are many different ways to edit existing geometry. The methods used to edit a particular geometry depend on both the entities available for input and the level of detail required. The following methods are available for editing geometry:
• | associate - Associates nodes to fixed points, surface edges and surfaces by moving them onto those entities (Node Edit panel). |
• | place - Places nodes on a surface at a specified location (Node Edit panel). |
• | remap - Moves nodes by mapping them from one line or surface edge to another (Node Edit panel). |
• | find - Create temp nodes by finding FE nodes associated with other FE entities (Find panel). |
• | scale - Scales the dimensions of nodes either proportionally or uniformly (Scale panel). |
• | reflect - Reflects nodes about a plane to create a mirror image (Reflect panel). |
• | project - Projects nodes onto a plane, vector, line/surface edge or surface (Project panel). |
• | position - Translates and rotate nodes into new positions (Position panel). |
• | Misc. API commands that do not have an associated panel. |
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• | rotate - Rotates free points about a vector axis (Rotate panel). |
• | scale - Scales the dimensions of free points either proportionally or uniformly (Scale panel). |
• | reflect - Reflects free points about a plane to create a mirror image (Reflect panel). |
• | project - Projects free points onto a plane, vector, line/surface edge or surface (Project panel). |
• | position - Translates and rotate free points into new positions (Position panel). |
• | permute - Switches the coordinates of free points (Permute panel). |
• | Misc. API commands that do not have an associated panel. |
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• | Misc. API commands that do not have an associated panel. |
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• | split at point - Splits lines at graphically selected locations (Line Edit panel). |
• | split at plane - Splits lines at plane intersection locations (Line Edit panel). |
• | extend - Extends lines by either a specified distance, or to meet an existing node, point, line/surface edge or surface (Line Edit panel). |
• | scale - Scales the dimensions of lines either proportionally or uniformly (Scale panel). |
• | reflect - Reflects lines about a plane to create a mirror image (Reflect panel). |
• | project - Projects lines onto a plane, vector or surface (Project panel). |
• | position - Translates and rotate lines into new positions (Position panel). |
• | Misc. API commands that do not have an associated panel. |
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• | offset - Offsets surfaces along their normal directions while maintaining topological connectivity (Surface Edit panel). |
• | washer - Trims surfaces using free edge closed loop or shared edge offsets (Quick Edit panel). |
• | autocleanup - Performs basic automatic geometry cleanup functions in preparation for meshing (Autocleanup panel). |
• | morphing - Morphs surfaces that have had associated nodes morphed away from them (Morph panel). |
• | rotate - Rotates surfaces about a vector axis (Rotate panel). |
• | scale - Scales the dimensions of surfaces either proportionally or uniformly (Scale panel). |
• | reflect - Reflects surfaces about a plane to create a mirror image (Reflect panel). |
• | position - Translates and rotate surfaces into new positions (Position panel). |
• | Misc. API commands that do not have an associated panel. |
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• | trim - Trims solids using nodes, lines, surfaces and planes (Solid Edit panel). |
• | detach - Detaches solids that have shared fin faces from each other (Solid Edit panel). |
• | boolean - Performs complex merge and split functions on solids (Solid Edit panel). |
• | rotate - Rotates solids about a vector axis (Rotate panel). |
• | scale - Scales the dimensions of solids either proportionally or uniformly (Scale panel). |
• | reflect - Reflects solids about a plane to create a mirror image (Reflect panel). |
• | position - Translates and rotate solids into new positions (Position panel). |
• | Misc. API commands that do not have an associated panel. |
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