Smooth Particle Hydrodynamics (SPH) is a technique used to analyze bodies that do not have high cohesive forces among themselves and undergo large deformation, such as liquids and gases. Use the Smooth Particle Hydrodynamics panel to perform SPH analysis on a component with volume, such as airbags or fuel tanks.
In SPH Finite Point Method (SPH FPM), a given volume of the body of interest is discretized into particles, called SPH elements. These elements are node-like particles which have no geometric connectivity among themselves. Each SPH element has an effective mass. The summed mass of all particles in the filled volume of the body should be equal to the mass of the filled volume.
There are no subpanels on the SPH panel. All inputs and command buttons are located on the main panel.
Input |
Action |
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(entity selector) |
Use the switch to choose between elems, comps, surfs, or solids. This determines what you will pick in the graphics area to define the volume to be filled with SPH elements. Use the resulting entity selector to pick the desired entities from the model, or use the extended entity selection menu. |
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use reference |
SPH elements are generated at the corners/face centers of the cubes which fall within the user defined criteria. Select this option to specify which point the generation of cubes should be started. The base point defines the starting point for cube generation, and is utilized by the mesher as a starting point.
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mesh orientation |
Define the orientation of SPH elements.
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pitch |
Determines the distances between each SPH particle. Thus, smaller numbers will result in more elements within the same space, but this will not affect the mass or density of the substance (gas, fluid, and so on) that he particles represent.
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material density= /filled volume mass= |
These options allow you to specify the quantity of fluid, either by
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volume definition |
Specifies which elements to generate SPH elements for.
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partial fill |
Enable this checkbox to model a fluid or gas that does not completely fill the selected volume. If enabled, perform the following steps:
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wall offset |
Create SPH particles up to a distance that you specify. The thickness of SPH elements is created from input. The distance between the SPH particles is driven by the pitch. |
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external to volume |
Creates SPH particles outside of the defined volume. Only available when wall offset is enabled. This option enables the capability to offset SPH elements from selected volume surfaces. |
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wall clearance |
Create SPH particles from the specified distance. This option is useful when you are trying to avoid contact of SPH elements with walls at the beginning of the solver run (1st iteration) and want the solver to run smoothly. |
The following action buttons appear:
Button |
Action |
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create |
Create a new SPH analysis. |
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reject |
If the particle fill is incorrect, click reject.
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return |
Exit the panel. |