Sets the shading mode for a part.
Syntax |
*ShadeMode(mode) |
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Arguments |
Name |
Description |
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mode |
“light_flat” indicates that the shading on the part should be flat. “light_smooth” indicates that the shading on the part should be smooth. |
Example |
*BeginPart(4, "Shell", "PART", 0) *Attribute(On, IdOff, 58, Opa, Sha, NoL, InFit, InCut, InIso) *ShadeMode(“light_flat”) *EndPart() |
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Application |
HyperView. |
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Context |
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Comments |
This statement can be used to overwrite the default shading mode for any part. |
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See also |
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