Choose the entities to apply the velocity to: nodes, sets, comps, points, surfs, or lines.
In any case, the velocities are applied to nodes; this selection simply determines how those nodes are selected. Geometric points select the nodes at which they exist. Comps select all of the nodes contained within the chosen component.
If you choose comps or sets, HyperMesh draws the velocities using a single indicator. As a result, a new button called display appears. This allows you to indicate where in the model you wish the indicator to be drawn, and requires additional steps.
When nodes is selected, use the switch to change the selection mode.
nodes
Select individual nodes.
faces
Select all of the nodes on 2D and 3D faces.
If there are discontinuities on a 2D face, then only the nodes inbetween the discontinuities will be selected.
2D faces ext
Select all of the nodes on a 2D face that contain discontinuities.
loops
Select all of the nodes on continuous free edges that make a closed loop simultaneously, such as the perimeter of a hole.
Only valid for SHELL elements.
free edges
Select all of the nodes on free edges of elements.
If there are discontinuities on an edge, then only the nodes on the free edges inbetween the discontinuities will be selected.
Only valid for SHELL elements.
free edges ext
Select all of the nodes on free edges of elements that contain discontinuities.
Only valid for SHELL elements.
edges
Select all of the nodes on free edges or shared edges (butt joints, L/corner joints, and T-joints) of elements.
If there are discontinuities on an edge, then only the nodes on the edge inbetween the discontinuities will be selected.
Only valid for SHELL elements.
edges ext
Select all of the nodes on free edges or shared edges (butt joints, L/corner joints, and T-joints) of elements that contain discontinuities.
Only valid for SHELL elements.
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