MotionView User's Guide

Rear Quad-Link

Rear Quad-Link

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Rear Quad-Link

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A Rear Quad-link suspension is included in the Vehicle Library. The Quad-link suspension derives its name from the fact that it is made up of four links. The MotionView Rear Quad-link suspension contains three individual links in tension compression and a strut. This suspension offers flexibility to the designer when determining individual handling parameters, and it is generally used on cars and light trucks.

rear_quad_link_mv

Rear Quad-link Suspension

In conventional designs, the strut is connected to the knuckle and is load bearing (and carries most of the load).  The links on the other hand, help in determining suspension geometry and carry much less load.

System Options

The Rear Quad-link suspension offers a standard set of attachments, options, and properties that you can set by selecting the suspension system in the Project Browser to display the System/Assembly panel.

Attachments

Attachments determine how the suspension system attaches to remainder of the vehicle.  The Rear Quad-link includes attachments for the front lower link, rear lower link, and the tension strut link:

The front and rear lower links attach to the sub-frame by default. When a sub-frame is not present in the model, the Assembly Wizard attaches both lower links to the vehicle body.  If the vehicle body is not present, for example in a half vehicle model, then the Assembly Wizard will attach the lower links to ground. You can set the attachment for the lower links using the Attachment Wizard from the Model menu, or by selecting the Rear quad-link suspension system in the Project Browser and revising the attachments within the Attachments tab on the System/Assembly panel. 
The tension strut attaches to the vehicle body by default.  When a vehicle body is not present, the Assembly Wizard attaches the tension strut to ground.  The tension strut attachment can be set as you desire using the Attachment Wizard, or by selecting the Rear quad-link suspension in the Project Browser and revising the attachments within the Attachments tab on the System/Assembly panel.

Compliant Option

The Rear quad-link suspension like all Vehicle Library suspension systems includes a Compliant option.  When the Rear quad-link suspension’s Compliant option is set to No, the compliant ball joints that act as bushings are changed to non-compliant joints and behave as pure ball joints. Similarly, the front and rear compliant universal joints that act as bushings for the front and rear links are changed to non-compliant joints and behave as pure universal joints.  The same is the case for the tension strut bushing.

Spindle Compliance Option

The Rear quad-link suspension also includes a Spindle compliance option. When the Spindle compliance option is set to Yes, the wheel body connects to the wheel hub via a universal joint and bushing. The universal joint allows camber and toe deflection of the wheel relative to the wheel hub. The wheel hub bushing’s Kx and Ky rates determine the amount of spindle compliance introduced.

Static Wheel Alignment

The Rear quad-link suspension includes a static alignment dataset and form holding toe and camber variables that determine the orientation of the wheel relative to the knuckle and body in the Global coordinate system. The toe and camber variable values control the location of the spindle align point relative to the wheel center point through parametric expressions.  You can view these expressions by selecting the spindle align point and examining its X, Y, and Z locations.

To set the values for toe and camber, select either the static alignment dataset or form and alter the values of the toe and camber variables.  Note that the left and right wheels’ toe and camber values must be symmetric.  You cannot set the toe and camber angles independently for the two wheels.

Subsystem Options

Select options using the Assembly Wizard to include stabilizer bar, strut, jounce bumper, or rebound bumper subsystems in the model.  You can also select where the subsystem acts, for example whether the rebound bumper is internal to the shock absorber or external.

When you finish creating your model using the Assembly Wizard, the subsystems you have chosen show in the Project Browser as children of the Rear quad-link suspension. The table below shows the optional subsystems available with the Rear quad-link suspension:

Subsystem

Options

Stabilizer Bar

None

Stabilizer Bar
with Links

Two (2) Piece Bar
with Links

Deformable Rod with
Two (2) Inline Joints

Strut

None

With Inline Joints

With Cylindrical Joints

 

Jounce Bumper

None

Internal to Shock

External Jounce Bumper

 

Rebound Bumper

None

Internal to Shock

External Rebound Bumper

 

Notes

Internal jounce and rebound bumpers act between the shock absorber piston and tube.
External jounce and rebound bumpers act between the lower links and the Vehicle Body.
Suspensions created without a spring or a shock absorber subsystem will not function in a full vehicle analysis.
You can alter how optional subsystems attach to the suspension by selecting the subsystem in the Project Browser and altering the subsystem’s attachments.

Points

Points locate the joints and bushings in the suspension model. The image below shows the principal points for the Rear quad-link suspension:

rear_quad_link_points_mv

Right Side Principal Points – Rear Multi-link Suspension

NoteThe image above omits the left side of the suspension, points locating body centers of mass, and points that locate the optional subsystems (springs, dampers, bump stops and stabilizer bar) for clarity.

Bodies

The Rear Quad-link suspension is comprised of the bodies shown in the image below:

rear_quad_link_bodies_mv

Right Side Bodies – Rear Quad-link Suspension

NoteThe wheel hub body has no associated graphics and therefore is not visible in the image above.

Optional subsystems may add bodies to the suspension, for example the shock absorber adds two bodies: a shock rod and shock tube.  Any bodies added by optional subsystems have been omitted from the image above for clarity.

Bushings and Joints

The table below describes the bodies, bushings, and joints for the Rear Quad-link suspension:

NoteThe table omits the left side joints for clarity.

Label

Type

Body 1

Body 2

Point

Notes

Front Outer
Bush

Spherical

Front Lower Link

Knuckle

Front Lower Ball Joint

When the Compliant option is set to No, the compliance for this joint is turned "Off" and behaves as a pure spherical joint.

Rear Outer Bush

Spherical

Rear Lower Link

Knuckle

Rear Lower Ball Joint

When the Compliant option is set to No, the compliance for this joint is turned "Off" and behaves as a pure spherical joint.

Tension Strut Front Bush

Universal

Tension Strut

Subframe, Vehicle Body or Ground

Front Tension Strut Ball

When the Compliant option is set to No, the compliance for this joint is turned "Off" and behaves as a pure universal joint.

Rear Tension Strut Bush

Universal

Tension Strut

Knuckle

Rear Tension Strut Ball

When the Compliant option is set to No, the compliance for this joint is turned "Off" and behaves as a pure spherical joint.

Wheel Spindle

Revolute

Wheel Hub

Knuckle

Wheel Center

----

Wheel Hub
Fix Jt

Fixed-Joint

Wheel

Wheel Hub

Wheel Center

When the Spindle compliance option is set to Yes, the joint type changes to universal.

Front Lower Bush

Universal

Front Lower Link

Subframe, Vehicle Body or Ground

Front Lower Bush

When the Compliant option is set to No, the compliance for this joint is turned "Off" and behaves as a pure universal joint.

Rear Lower Bush

Universal

Rear Lower Link

Subframe, Vehicle Body or Ground

Rear Lower  Bush

When the Compliant option is set to No, the compliance for this joint is turned "Off" and behaves as a pure universal joint.

The figure below shows the location of the joints and bushings in the suspension:

rear_quad_link_jnts_bushings_mv

Right Side Joints and Bushings: Rear Quad-link Suspension

Use of this Model

The Rear quad-link suspension system can be used in either a half car or a full vehicle analysis. The default geometry and mass is that of a passenger car or light truck, however the model and data can be revised to reflect any size vehicle, from a large truck to a scale model car.

Notes

The wheel body represents the mass and inertia of the tire and the rim.
The wheel hub body represents the mass and inertia of other rotating bodies such as a brake rotor, but not the half-shafts if the suspension is driven. The wheel hub and brake rotor have no associated graphics.
The wheel and wheel hub parts use the Wheel CG location as the center of gravity.
Each body’s Center of Gravity (CG) is estimated from the body’s geometry. The formulas are coded into the Point panel and can be seen via the graphical user interface. If more accurate CG locations are available (from a solid model or testing), they should be entered as X, Y, Z coordinates instead of the estimated number.

Tips

A wide variety of combinations of suspensions and subsystems can be built using the Assembly Wizard.  You are encouraged to build systems and understand the resulting model using the graphical user interface.
When building a new suspension model, build the model with all of the optional systems (stabilizer bar, etc) included in the model. Immediately turn off the systems via the Project Browser and run an analysis on the base suspension to ensure it solves properly. As data becomes available for the optional systems, activate those systems and populate them with data.

rear_quad_link_jnts_bushings_mv

Rear-Half-Vehicle Model Employing a Quad-link Suspension

The image below shows the MotionView Project Browser view of the systems in a fully populated rear suspension model.  The Rear quadlink suspension system has four “child” systems.

rear_quad_link_browser_mv

Browser view of a Rear-Half-Vehicle Model Systems and Subsystems Employing a Quad-link Suspension

Similar Suspensions:

Front MacPherson Strut (1pc LCA)
Front Multi-Link
Rear Trailing Arm Suspension
Rear Multi-Link (2 lower links)