Use the Multibody Collectors panel to generate new multibody collectors. Multibodies are jointed bodies made up of multiple parts, and are often used to simulate crash test dummies and similar objects during crash analysis.
Subpanels and Inputs
The Multibody Collectors panel contains the following subpanels and command buttons:
Panel Inputs
Input
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Action
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multibody name =
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Enter a load collector name.
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color
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select a color for the collector from the pop-up palette.
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card image = /
no card image /
same as
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Choose between card image=, no card image, or card image same as.
• | If you pick card image=, click the card image= button to pick the desired card image. |
• | If you pick card image same as, click the card image same as button to select a collector that already uses the desired card image. |
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center of gravity: N1
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Click the N1 button, then click a node in the model, to specify the multibody collector's center of gravity.
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duplicate this system / use this system / use body's local system
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Assign a coordinate system to the multibody collector, using the switch to determine the system source:
• | Pick duplicate this system and then pick a system in the model to create a duplicate of an already-existing system and assign the duplicate to the new multibody collector. |
• | Pick use this system and then pick a system in the model to assign an already-existing system to the new multibody collector. |
• | Pick use body's local system to use each body's pre-assigned local system. |
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Panel Inputs
Input
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Action
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multibodies
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Use this selector to pick the multibodies that you wish to modify.
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color
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select a color for the collector from the pop-up palette.
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card image = /
no card image /
same as
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Choose between card image=, no card image, or card image same as.
• | If you pick card image=, click the card image= button to pick the desired card image. |
• | If you pick card image same as, click the card image same as button to select a collector that already uses the desired card image. |
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center of gravity: N1
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Click the N1 button, then click a node in the model, to specify the multibody collector's center of gravity.
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duplicate this system / use this system / use body's local system
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Assign a coordinate system to the multibody collector, using the switch to determine the system source:
• | Pick duplicate this system and then pick a system in the model to create a duplicate of an already-existing system and assign the duplicate to the new multibody collector. |
• | Pick use this system and then pick a system in the model to assign an already-existing system to the new multibody collector. |
• | Pick use body's local system to use each body's pre-assigned local system. |
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The following action buttons appear throughout the subpanels:
Button
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Action
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create
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Create the new collector.
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create/edit
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Create the new collector and open its associated card image in edit mode.
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update
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Update the selected collectors to use the current input settings.
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update/edit
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Update the selected collectors to use the current input settings, then open their associated card image in edit mode.
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reset
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Reset the selected collectors to their previous input values.
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return
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Exit the panel.
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