HyperMesh and BatchMesher

Bodies icon_bodies

Bodies icon_bodies

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Bodies icon_bodies

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Bodies define a kinematic assembly made of FE parts or nodes, which can be selected in the Entity Editor. Bodies are created, organized, and displayed in the Mechanism browser. To create a body, right click on a mechanism and select Create > Body from the context menu.

 

 

See Also:

HyperMesh Entities & Solver Interfaces

Mechanism Browser