Additional element checks not listed here are not part of the solver’s normal set of checks, and therefore use HyperMesh check methods.
These checks apply to both types of elements, but when applied to 3D elements they are generally applied to each face of the element. The value of the worst face is reported as the 3D element’s overall quality value.
Check |
Description |
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Aspect Ratio (Edge Ratio) |
The Edge Ratio is calculated as the ratio between an element’s shortest edge and its longest edge; For the sake of consistency, HyperMesh inverts this result (effectively making it the ratio of longest to shortest) and reports the result as the element’s aspect ratio. |
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Interior Angles |
These maximum and minimum values are evaluated independently for triangles and quadrilaterals. |
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Jacobian |
This measures the deviation of an element from its ideal or "perfect" shape, such as a triangle’s deviation from equilateral. The Jacobian value ranges from 0.0 to 1.0, where 1.0 represents a perfectly shaped element. The determinant of the Jacobian relates the local stretching of the parametric space which is required to fit it onto the global coordinate space. HyperMesh evaluates the determinant of the Jacobian matrix at each of the element’s integration points (also called Gauss points) or at the element’s corner nodes, and reports the ratio between the smallest and the largest. In the case of Jacobian evaluation at the Gauss points, values of 0.7 and above are generally acceptable. You can select which method of evaluation to use (Gauss point or corner node) from the Check Element Settings window. |
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Length (min.) |
Minimum element lengths are calculated using one of two methods:
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Maximum Angle |
The largest angle between adjacent edges of the element is reported. |
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Minimum Angle |
The smallest angle between adjacent edges of the element is reported. |
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Skew |
The element’s interior corner angles are compared to 90 degrees (for quads) or 60 degrees (for trias). The absolute values of these deviations are summed and reported. |
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Taper |
Quadrilateral elements are split into two triangles. The area of the smaller of the two triangles is compared to the total area of the quadrilateral. In the example above,
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Warpage |
Elements with more than three nodes are split into triangles. The largest angle between the normals of triangle pairs is reported as the warpage. |
Medina does not use any 3D specific checks. HyperMesh uses its own checks instead.
See Also: