HyperMesh and BatchMesher

Entity State Browser

Entity State Browser

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Entity State Browser

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To open the Entity State browser, from the menu bar, click View > Browsers > HyperMesh > Entity State.

Use the Entity State browser to set various entity states for entities in a model. For example, from this browser you can set an entity's state to active or inactive.  

EntityStateBrowser

The active/inactive state is a controllable state whereby the display of inactive entities will be turned off from the display in the graphics, the browsers, the display panel, and any panel entity collectors. It is designed to aid users who frequently work with large models and need be able to filter the list and display, to reduce the number of available or visible entities.  Inactive are still present within the model but are removed from access until they are made active again.

The export/do not export state determines whether entities are exported when using the custom export option in the Export tab.

Note:This state does not have any effect on the all and displayed export options.

Furthermore, the active/inactive and export/do not export states are independent of each other--one does not affect the other.  Entities that are set inactive are still eligible for all and custom export. They are not output when using the displayed export option since they are, by definition, not eligible for display.

All entities in the current model that have active and export states are shown in the browser at all times. The check-boxes in the Active and Export columns indicate the current settings for those entities and can be clicked to change the state. Each entity is individually controlled via the browser, but all collected entities contained within a collector are subsequently set to the same state as the parent collector--control is not available at the individual collected entity level.

Changing the state of an assembly has two functions: first, it sets the state of that assembly directly. Secondly, it sets the state of all sub-assemblies, components and multibodies referenced by that assembly to the same state as the parent assembly.

Include files do not directly contain any states that can be controlled by the Entity State browser. Operating on an include will, instead, operate on all supported entities that are referenced by that include.

The Entity State browser's right-click context menu contains functionality unique to the Entity State browser, but much of the basic browser functionality--such as sorting and filtering the tree list as well as the functions within the tool sets--are shared with the same features in the Model browser:

Action Mode tools
Query Builder
Sorting Entities

 

 

See Also:

Importing and Exporting Data

Model Browser

Graphical User Interface

Tab Area