HyperMesh and BatchMesher

M2 Menu

M2 Menu

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M2 Menu

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The M2 menu contains options that set the correct element or load type and enter the appropriate HyperMesh panel.  The following macros are included.

Auxiliaries:

FRICT

Enters the Components panel, selects the props collector, and sets card image = to FRICTION.

RUPMO

Enters the Components panel, selects the props collector, and sets card image = to RUPTURE_MODEL.

SENSO

Enters the Sensors panel.

CURVES

Enters the Edit Curves panel and set the radio button to modify.

Safety:

SLIPR

Sets element type mass = to SLIPRING and enters the Mass panel.

RETRA

Sets element type mass = to RETRACTR and enters the Mass panel.

BAGIN

Enters the Airbag panel and sets the card image to BAGIN.

CHAMB

Enters the Airbag panel and sets the card image to CHAMBER.

GASPC

Enters the Components panel, selects the props collector, and sets card image = to GASPEC.

Plot output:

THNOD

Enters the Output Blocks panel and changes the type to nodes.

THELE

Enters the Output Blocks panel and changes the type to elements.

SENPT

Sets element type mass = to SENPT and enters the Mass panel.

SECFO_SECTION

Enters the Interfaces panel and sets card image = to SECFO_SECTION.

SECFO_SUPPORT

Enters the Interfaces panel and sets card image = to SECFO_SUPPORT.

SECFO_VOLFRAC

Enters the Interfaces  panel and sets card image = to SECFO_VOLFRAC.

SECFO_PLANE

Enters the Rigid Walls panel and sets card image = to SECFO_PLANE.

Nodals:

FRAME

Enters the Systems panel.

NODE

Enters the Nodes panel.

INVEL

Sets load type velocity = to INVEL and enters the Velocity panel.

VEL3D

Sets load type velocity = to VEL3D and enters the Velocity panel.

RVE3D

Sets load type velocity = to RVE3D and enters the Velocity panel.

ACC3D

Sets load type acceleration = to ACC3D and enters the Acceleration panel.

RDV3D

Sets load type velocity = to RDV3D and enters the Velocity panel.

RDA3D

Sets load type acceleration = to RDA3D and enters the Acceleration panel.

RAC3D

Sets load type acceleration = to RAC3D and enters the Acceleration panel.

BOUNC

Sets load type constraint = to BOUNC and enters the Constraints panel.

DIS3D

Sets load type constraint = to DIS3D and enters the Constraints panel.

DIS3DX

Sets load type constraint = to DIS3DX and enters the Constraints panel.

DIS3DM

Sets load type constraint= to DIS3DM and enters the Constraints panel.

RAN3D

Sets load type constraint= to RAN3D and enters the Constraints panel.

RDD3D

Sets load type constraint= to RDD3D and enters the Constraints panel.

CONLO

Sets load type force= to CONLO and enters the Forces panel.

Analysis by keyword:

LOADCOLS

Enters the Collector panel, switches the type to loadcols and sets the card image to INVEL.

 

 

See Also:

Conn

Card

Find

M1

Sum

Tool