Solid models are models that are made up of solid elements, namely, tetras, pentas, and hexas. In general, a solid model represents a single part with numerous features such as holes, edges, bosses, flanges, and ribs. HyperMorph is designed to make it easy to change the size and shape of features in a solid model. This is done using one of the following methods:
• | Moving the handles on the part to new locations |
• | Moving the global handles around the part to new locations |
• | Altering the radius or curvature of curved edges of the part |
• | Mapping the nodes of the part to line or surface data. |
For solid models, it is only necessary to create a single 3D domain for the entire part. You can also add a global domain and global handles for shape alterations of a general nature.
Creating Handles and Domains - solid model
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