Multibody Solutions Release Notes

Other MotionView Enhancements

Other MotionView Enhancements

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Other MotionView Enhancements

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This section documents other important enhancements that have been made to MotionView.

hmtoggle_arrow1Direct Geometry Import

In this release, MotionView introduces new functionalities based on the Parasolid geometry engine. A new ability to import geometry of type “CADGraphic” is now available. All common formats can be imported.

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You will experience several benefits because of this capability.

All common CAD file formats are supported and can be easily imported as Graphic statements
CAD Geometry imported in this way has mass and inertia attributes
The Body to which CADGraphics are attached, can automatically inherit the mass and inertia properties based on the geometry properties
User can pick specific components in geometry and export them to solver. A separate parasolid file will be generated with the component being selected. No mesh data written to XML file.
User has the flexibility to change mesh refinement level of geometry by adjusting the fidelity factor before exporting to MotionSolve.

The underlying Parasolid geometry engine is also used to automatically compute mass and inertia properties for simple analytical shapes such as spheres, cylinders, boxes and frusta.

An option is provided in body panel using which user may choose to inherit mass and inertia properties from associated graphics.

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hmtoggle_arrow1Materials

A default set of materials with material properties is now available. These materials can be used either in an NLFE Body or CADGraphics. The Materials can be accessed using the menu Model > Materials.

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hmtoggle_arrow1Usability Improvements
Multiple picking from Graphics area to cut/delete entities.  Hold Shift key to select many entities.
Merging multiple bodies from the graphics area. User can select two or more bodies (using the Shift key), use the right click to merge the bodies to a new body or to Ground Body
A new option is now available in MotionView to select a Ground Body.When Body collector is active (to pick a body as a reference into an entity panel), clicking on empty space in the Graphics area picks Ground Body with following option ON.

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hmtoggle_arrow1General State Element  (GSE)

The General State Element, also known as CONTROL_STATEEQN in MotionSolve, is now fully supported. This includes the user interface and complete MDL support. You no longer need a Templex template to use this capability. A Control_StateEquation icon is available in the “Control Entity” toolbar to add the entity.

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The two tabs in the panel can be used to define all the necessary inputs to the control state equation.

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hmtoggle_arrow1Implicit Variables

This enhancement is applicable only in the MotionSolve mode. Traditionally, the REFERENCE_VARIABLE in MotionSolve has explicitly defined a new algebraic variable through an expression or a user-subroutine. Solver Variables are now extended so that they are implicitly defined. This means that VARIABLES can now be used to define constraints, and the VARIABLE, instead of assuming the value of the expression, now becomes the Lagrange Multiplier required to enforce the constraint.

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The SolverVariable panel along with the implicit option has additional controls to tell MotionSolve how the Lagrange Multiplier has to be handled.

 

hmtoggle_arrow1Modal Force

MotionView now supports adding a modal force on a flexible body (Force_FlexModal in MotionSolve). A modal force can be a distributed force such as fluid pressure or aerodynamic load that can vary with regards to time time.

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The distributed force should be applied on the FE model that would be used to generate the CMS flexible body. The force would be decomposed into modal form.

MotionView presents the modal force as load case ID as available in the flexible body H3D. The modal force can be scaled during simulation if needed.

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hmtoggle_arrow1Scalar Action only Force and Torque

MotionView now supports a Scalar action only force or torque. This means that Action Only forces or torques can be applied in a direction specified by the z-axis of a Marker.

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hmtoggle_arrow1Mass and Inertia Value Correction for Symmetric Pair Bodies

A new symmetry option is now available in MotionView to define symmetric body pairs. Cross products of inertias are properly negated (about the Global ZX plane) when a body is reflected. This new option can be turned on using the Tools > Options > Build Model. The symmetric pair’s properties correspond to the bodies being represented as mirror reflections of each other.

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The new calculation considers the offset between the CM marker and IM marker if any. Non-symmetry of the CM location is not considered. Also, the symmetry is not applied to initial conditions.

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hmtoggle_arrow1 “Body Deformable” Changed to  “Flex Body (CMS)”

The option “Body Deformable” that is used to define a flexible body has been renamed to “Flex Body (CMS)” to distinguish it from the NLFE body. (The NLFE Body is added through the “Add Body” dialog)

The “Flex Body CMS” panel has additional options:

Rigidify – to set the MotionSolve attribute rigidified = “true” in <Body_Flexible
Include Geometric stiffening – To include geometric stiffening during solution of flexible body whose H3d has geometric stiffness data

 

hmtoggle_arrow1Import CAD or FE
Now opens with mesh options expanded
Graphic H3d files are automatically populated while selecting an input file
Multiple confirmation messages related to successful import are eliminated.

 

hmtoggle_arrow1API for Calculating Aggregate Mass, CG and Inertia Properties of Systems

MotionView now provides a new TCL API, GetAggregateCGAndInertia, which allows you to calculate the aggregate mass, center of gravity, moment of inertia and product of inertias for multiple systems or multiple bodies in your model. Documentation for this function is included with this release.

 

hmtoggle_arrow1Enhanced FatiguePrep Tool

MotionView now supports translation of .plt to RPC format.

 

hmtoggle_arrow1Recent Files

The File menu now lists the four most recent MDL files used.