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/SKEW/MOV2

/SKEW/MOV2

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/SKEW/MOV2

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Block Format Keyword

/SKEW/MOV2 - Moving Skew

Description

Describes a moving local coordinate system.

Format

(1)

(2)

(3)

(4)

(5)

(6)

(7)

(8)

(9)

(10)

/SKEW/MOV2/skew_ID

skew_title

node_ID1

node_ID2

node_ID3

 

 

 

 

 

 

 

hmtoggle_plus1Flag Definition

Field

Contents

skew_ID

Skew identifier

(Integer, maximum 10 digits)

skew_title

Skew title

(Character, maximum 100 characters)

node_ID1

Node identifier N1

(Integer)

node_ID2

Node identifier N2

(Integer)

node_ID3

Node identifier N3

(Integer)

hmtoggle_plus1Comments
1.Moving skew defines a local coordinate system, defined by three nodes. At each time, the actual orientation of the skew is recalculated according to the actual position of these nodes.
2.In 3D, the skew is defined as follows:

node_ID1 and node_ID2 define Z’

node_ID1 and node_ID3 define X’

Y’ = Z’ ^ X’’

X’ = Y’ ^ Z’

3.When defining some conditions with respect to the skew in cylindrical coordinate system, the axis of the cylindrical coordinate system is assumed to pass through node N1.

starter_frame_move2D

See Also:

Skew and Frame (/SKEW & /FRAME)