Specifies the orientation of the model in the window.
*View()Specifies the orientation of the model in the window. |
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*View()Specifies the orientation of the model in the window. |
Syntax |
*View(Matrix) |
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Arguments |
Name |
Description |
Matrix |
Orients the model using a specified matrix. |
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Example |
*BeginGraphic() • • • *View(-0.707107, -0.353553, 0.612372, 0, -3.09086e-08, 0.866025, 0.5, 0, -4.48139, -2.31186, 2.40646, 1) • • • *EndGraphic()
*BeginGraphic() • • • *View(Top) • • • *EndGraphic() |
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Application |
MotionView and HyperView. |
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Context |
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Comments |
When a session is saved in the program, the orientation is defined as a view matrix. When writing your own session or editing an existing one, the view matrix can be replaced with any one of the four primary views available on the control panel: top, isometric, front, and left views. It is not recommended that view matrices be edited. |
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See also |
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