Enables or disables the collision set.
Syntax |
*Visible(state) |
|
Arguments |
Name |
Description |
state |
On - the collision state is enabled. Off - the collision set is disabled. |
|
Example |
*BeginCollisionSet("CollisionSet1") *AddPrim(A, "body::green_car") *AddPrim(A, "body::blue_car") *AddPrim(B, "body::orange_car") *Visible(On) *Proximity(10.000000) *HighlightMode(BY_ELEMENT) *AnimationEvent(IGNORE_COLLISION) *ProximityRGB(1.000000, 1.000000, 0.000000) *IntersectRGB(1.000000, 0.000000, 0.000000) *EndCollisionSet() |
|
Application |
HyperView. |
|
Context |
||
See also |
|
|