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Interfaces

Interfaces

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Interfaces

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Definition

Several interfaces are available in RADIOSS, this section deals with contact interfaces only. Each interface is distinguished with a type number. Interface type 2 is a kinematic condition used to connect two Lagrange meshes and is not detailed in this section (refer to Kinematic Conditions). A brief overview of the contact interfaces are shown below in Table 5.1.

Each of these interfaces was developed for a specific application field, but this field is not the only choice criteria. Some limitations of the different algorithms used in each interface can also determine your choice.

The algorithm limitations mainly concern the search of the impacted segment. This search can be done directly (interface type 7, 10 and 11) or via the search of the nearest node (other interface types). The nearest node search is done with a cheap, but limited algorithm (interface type 3, 5 and 6).

Interface types 3, 5 and 6 also have some limitations concerning the choice between the segments connected to the nearest node. Normal orientation is one limitation for these interfaces.

Interface type 23 defines a contact interface for airbag fabrics. This is a soft penalty contact which can deal with penetrations and intersections often coming in the folded airbag mesh.

Interface types 20 and 24 use constant penalty stiffness and therefore the time step is not affected.

Heat friction could be computed using interface types 7 and 21.

Type

Description

Application

Contact
Treatment

1 / 9

ALE / LAG with sliding

Fluid-structure interaction

Master-Slave

2

Tied interface

Change of mesh density (solid)

Master-Slave or LM

3 & 5

Contact impact between two parts

Use of Type 7 is recommended

Penalty

6

Contact impact between two rigid bodies

User-defined contacts

Penalty

7

General purpose contact impact between two parts

Solid contact impact at all speeds

Penalty or LM

8

Drawbead contact

Stamping applications

Penalty

10

Like Type 7, but tied contact

Special purpose interface

Penalty

11

Impact between two lines

For beams, bars or springs

Penalty

12

Fluid / fluid contact

Fluid to fluid contact

Penalty

16 & 17

Contact between nodes to quadratic shape solids and solid-shells or between quadratic shapes

Meshes with 8-node or 16-node thick-shell or 20 bricks

LM

18

CEL Lagrange / Euler interface

Fluid-structure interactions

Penalty

19

Combination of interface Type 7 and Type 11

Solid contact impact at all speeds and For beams, bars or springs

Penalty

20

General single surface or surface to surface contact interface

This contact interface can replace interface type 3, 5, 7, 11 or 19

Penalty stiffness is constant and therefore the time step is not affected

21

Specific interface between a non-deformable master surface and a slave surface

For stamping

Master-Slave

23

Soft penalty contact

For airbag

Soft penalty

24

General contact interface, optional single surface or surface to surface or nodes to surface contacts

This contact interface can replace interface type 3, 5, 7, or 20

Penalty stiffness is constant and therefore the time step is not affected

Table 5.1: Interfaces in RADIOSS