Location: Graphics panel - Properties tab
Graphics panel – Properties for a cylinder graphic
Autolen|Length |
The length of the cylinder. |
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Offset |
The distance by which the origin of the cylinder is offset from Point 1. |
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Cap |
Cap both ends |
The hollow cylinder graphic is closes at both ends. |
Cap beginning |
The hollow cylinder graphic is closes at the end specified by the first point. |
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Cap end |
The hollow cylinder graphic is closed at the end specified by the second point. |
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MaterialProperty |
The material property associated with the graphic. |
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Radius 1 Radius 2 |
The radius of the cylinder at one end. The radius of the cylinder at the other end. |
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Material inside |
This option applies to when a graphic is used within a contact entity. Activating the Material inside check box sets the normals such that the graphic will act like a solid object. |
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Refinement level |
Sets the mesh coarseness level for MotionSolve. MotionSolve will use a tessellation scheme to represent the graphic object during solution. Refer to the <Post_Graphic MotionSolve statement for additional information. |