MotionView User's Guide

Universal Joint

Universal Joint

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Universal Joint

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Location: Joints panel - Connectivity tab

joint_universal_joint_conn_tab

Joints panel - Connectivity tab for a Universal Joint

Use:

To:

Joint type
drop-down menu

select a joint type.

Body 1

select the first body constrained by the joint.

Body 2

select the second body constrained by the joint.

 

 

Origin

define the location of the joint.

Point1/Point2

Vector1/Vector2

A point or vector that defines the first/second shaft or crosspin axis for a universal joint.

Shaft/Crosspin

Orients the first shaft or crosspin of a universal joint.

Orients the second shaft or crosspin of a universal joint.