The M1 menu contains options that set the correct element or load type and enter the appropriate panel. The following macros are included.
PART/: |
|
3D/2D/1D/LINK |
Enters the Components panel, selects the comps collector, and sets the correct card image. |
MATER/: |
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3D/2D/1D/LINK |
Enters the Components panel, selects the mats collector, and sets the correct card image. |
PLY_DATA |
Enters the Components panel, selects the mats collector, and sets the correct dictionary. |
Mass elements: |
|
MASS |
Sets the element type mass = to MASS and enters the Mass panel. |
NSMAS |
Enters the Interfaces panel and sets the card image to nsmas. |
Constraints: |
|
RBODY |
Sets the element type rigid = to RBODY and enters the Rigids panel. |
NODCO |
Sets the element type rigid = to NODCO and enters the Rigids panel. |
RWALL |
Enters the Rigid Walls panel and set the card image = to RWALL. |
CNTAC |
Enters the Interfaces panel and sets the card image = to CNTAC. |
TIED |
Enters the Interfaces panel and sets the card image = to TIED. |
Elements: |
|
BAR |
Sets the element type 1dele = to BAR and enters the 1d Elems panel. |
BEAM |
Sets the element type beam = to BEAM and enters the Beams panel. |
KJOINT |
Sets the element type 1dele = to KJOIN and enters the 1d Elems panel. |
JOINT |
Sets the element type 1dele = to JOINT and enters the 1d Elems panel. |
SPRING |
Sets the element type spring = to SPRING and enters the Springs panel. |
SHELL |
Sets the element type tria3 = and quad4 = to SHELL. |
MEMBR |
Sets the element type tria3 = and quad4 = to SHELL. |
TRIA_C |
Sets the element type tria3 = TRIA_C. |
SOLID |
Sets the element type tetra4, pyramid5, penta6, and hex8 = to SOLID. |
BSHEL |
Sets the element type hex8 = to BSHEL. |
Link elements: |
|
PLINK |
Sets the element type mass = to PLINK and enters the Mass panel. |
ELINK |
Sets the element type 1dele = to ELINK and enters the 1d Elems panel. |
LLINK |
Sets the element type 1dele = to LLINK and enters the 1d Elems panel. |
SLINK |
Sets the element type tria3 = and quad4 = to SLINK. |
See Also: