MotionView User's Guide

Geometry Tab - Cylinder

Geometry Tab - Cylinder

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Geometry Tab - Cylinder

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Location: Advanced Joints panel - Geometry1/Geometry2 tab - Cylinder

advjnt_geometry_tab_cylinder

Advanced Joints panel – Geometry1 tab for a ConstraintMate joint with a Geometry 1 Cylinder type

Geometry1

Body 1

select the first body constrained by the constraint mate.

Point

the origin of the Cylinder axis.

Point|Vector

the Point or Vector that defines the axis of the cylinder.

IRadius

the Radius of the cylinder.

NoteThe marker on Body 1 (I Marker) is defined at the Cylinder axis and the Z axis of the marker is oriented along the direction defined by the Point|Vector that defines the axis.  The same applies to marker on Body 2 (J Marker) in the case of the Geometry2 tab (below).

Geometry2

Body 2

select the second body constrained by the constraint mate.

Point

the origin of Cylinder axis.

Point|Vector

the Point or Vector that defines the axis of the cylinder.

JRadius

the Radius of the cylinder.