Nodes
nodes | Creates nodes by specifying the x, y, z coordinates, picking on existing geometry, on line, or between nodes. |
distance | Finds the distance or angle between nodes. |
node edit | Associates, moves, or places nodes on a surface. |
temp nodes | Adds or removes temporary nodes. |
preserve node | Create, remove, and view preserved nodes. |
Points
points panel | Creates zero-dimensional geometric entities, either from user-specified coordinates or based upon existing higher-order geometry. |
Lines
length | Determines the length of a group of selected lines. |
line edit | Combines lines, splits lines at a point, at a joint, at a line, or at a plane, and smoothes lines. |
lines | Creates lines by picking nodes. |
Surfaces
autocleanup | Performs automatic geometry cleanup and prepares it for meshing based on the parameters set in the panel. |
cones | Creates a surface or mesh for cones or cylinders. |
defeature | Removes surface features. |
drag | Creates a surface or mesh by dragging nodes, lines, or elements. |
dimensioning | Modify specific dimensions of surfaces, possibly altering their shapes. |
line drag | Creates a surface or mesh by dragging nodes, lines, or elements along a line. |
midsurface | Allows you to extract the midsurface representation of a solid part. |
planes | Creates a planar surface or mesh bounded by planar lines. |
ribs | Creates and modifies simple ribs between two surfaces. |
ruled | Creates a surface or mesh from nodes or lines which are unconnected. |
skin | Creates a surface or mesh skin across a set of lines. |
spheres | Creates a spherical surface or mesh. |
spin | Creates a surface or mesh by rotating nodes, lines, or elements about a vector. |
spline | Creates a surface or mesh with lines. |
surface edit | Trims surfaces with lines or surfaces, untrims surfaces, and creates surfaces that fill gaps in the model. |
surfaces | Creates surfaces using a variety of techniques. |
torus | Creates a toroidal surface or mesh. |
Solids
dimensioning | Modify specific dimensions of solids, possibly altering their shapes. |
ribs | Creates and modifies simple ribs between two surfaces. |
solid edit | Trims/splits, merges, and performs Boolean operations on solids. |
solids | Creates solid entities using various methods. |