HyperMesh and BatchMesher

Element Panels

Element Panels

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Element Panels

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one-dimensional

barsCreates or updates bar2 or bar3 elements.
config editChanges the configuration of existing elements.
edgesFinds free edges and equivalences nodes on edges.
featuresProvides a visualization tool to see the edges of a complex model.
fe joints Creates, reviews, or updates joints.
gapsCreates or updates gap elements.
HyperBeam Defines beam section entities before entering the HyperBeam module.
linear 1d Creates one-dimensional plot elements.
line mesh Creates 1-D elements between nodes or along a line.
massesCreates or updates mass elements.
rbe3Creates or updates RBE3 elements.
rigidsCreates or updates rigid or rigidlink elements.
rodsCreates or updates rod elements.
spotweldCreates or updates spotweld elements.
springsCreates or updates spring elements.

 

shells

automeshInteractively or automatically creates meshes on surfaces.
conesCreates a surface or mesh for cones or cylinders.
config editChanges the configuration of existing elements.
detachDetaches elements from adjoining elements.
dragCreates a surface or mesh by dragging nodes, lines, or elements.
edit elementBuilds, combines, and splits elements.
elem offset Creates solid elements or layers of plate or shell elements based on a plate or shell element by offsetting the shell elements in a direction normal to the surface they form.
elem typesSelects and changes existing element types.
facesFinds free faces and equivalences nodes of solid elements.
line dragCreates a surface or mesh by dragging nodes, lines, or elements along a line.
order changeChanges elements from first to second order, or vise versa.
penetration Checks groups for initial penetration problems.
planesCreates a planar surface or mesh bounded by planar lines.
ruledCreates a surface or mesh from nodes or lines which are unconnected.
skinCreates a surface or mesh skin across a set of lines.
smoothImproves element quality on a surface mesh.
spheresCreates a spherical surface or mesh.
spinCreates a surface or mesh by rotating nodes, lines, or elements about a vector.
splineCreates a surface or mesh with lines.
splitSplits elements into pre-defined patterns.
torusCreates a toroidal surface or mesh.

 

solids

config editChanges the configuration of existing elements.
detachDetaches elements from adjoining elements.
dragCreates a surface or mesh by dragging nodes, lines, or elements.
edit elementBuilds, combines, and splits elements.
elem offset Creates solid elements or layers of plate or shell elements based on a plate or shell element by offsetting the shell elements in a direction normal to the surface they form.
elem typesSelects and changes existing element types.
line dragCreates a surface or mesh by dragging nodes, lines, or elements along a line.
linear solidCreates solid elements between two groups of plate elements.
order changeChanges elements from first to second order, or vise versa.
smoothImproves element quality on a surface mesh.
solid mapCreates a solid mesh by defining source, destination, and along surfaces.
solid meshCreates a solid mesh within a volume defined by edge lines.
spinCreates a surface or mesh by rotating nodes, lines, or elements about a vector.
splitSplits elements into pre-defined patterns.
tetramesh Allows you to fill an enclosed volume with first or second-order tetrahedral elements.