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/INTER/LAGMUL/TYPE16

/INTER/LAGMUL/TYPE16

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/INTER/LAGMUL/TYPE16

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/INTER/LAGMUL/TYPE16 - Interface Type 16 - Node to Brick Contact Interface

Description

This interface simulates impact between nodes and external surfaces of brick. The external surfaces can be 16-node thick shell element, 20-node brick element, 8-node brick or 8-node thick shell element. This interface uses Lagrange multiplier kinematical conditions. These kinematical conditions are only compatible with other Lagrange multipliers kinematical conditions. This interface formulation is not compatible with SPMD parallel version.

Format

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/INTER/LAGMUL/TYPE16/inter_ID/unit_ID

inter_title

grnd_IDs

grbrc_IDm

 

 

 

 

 

 

 

 

 

 

ITIED

 

 

 

 

 

 

 

hmtoggle_plus1Flag Definition

Field

Contents

inter_ID

Interface identifier

(Integer, maximum 10 digits)

unit_ID

Optional unit identifier

(Integer, maximum 10 digits)

inter_title

Interface title

(Character, maximum 100 characters)

grnd_IDs

Slave nodes group identifier

(Integer)

grbrc_IDm

Master brick element identifier

(Integer)

ITIED

Tied option flag

(Integer)

= 0: sliding

= 1: tied - the slave node is tied during impact with possible rebound.

hmtoggle_plus1Comments
1.For brick elements (8-nodes, 20-nodes), contact is only considered on face 1-2-3-4 and 5-6-7-8.
2.For thick shell elements (8-nodes, 16-nodes), contact only occurs on top and bottom surface (1-2-3-4 and 5-6-7-8).
3.The defined nodes must have non-zero mass.
4.The following kinematic conditions can be used with Lagrange multipliers:
Interface TYPE16
Interface TYPE17
Interface TYPE2
Interface TYPE7
Boundary condition
Rigid body
Imposed velocity
Rigid wall
General joints
Multi-point constraints

See Also:

Interface TYPE16 in User's Guide

Lagrange Multiplier Method in User's Guide

Interface TYPE16 in Theory Manual

Example 7 - Pendulums

Example 9 - Billiards (pool)

Example 15 - Gears

Example 20 - Cube

Example 21 - Cam