The Constraint toolbar provides you quick access to the Joints, Advanced Joints, Couplers, Motions, and Gears panels.
Constraint toolbar
Left-click the corresponding button on the toolbar to set the filter for picking items in the graphics area to the currently selected entity/panel only, or right-click to display the the Add "Entity" dialog (which is used to add entities to the current model):
Allows you to edit properties, connectivity, orientation rules, and initial conditions for joints. |
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Allows you to create motions and to edit the initial conditions, displacements, velocities, and acceleration of joints. |
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Allows you to edit joint couplers. |
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Allows you to create a gear entity to relate the motion of two joints. |
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Allows you to create a set of joints where points, curves and surfaces stay in contact throughout the simulation. |