The Reference Entity toolbar provides you quick access to the Points, Vectors, Markers, Curves, Deformable Curves, Surfaces, Deformable Surfaces, Graphics, and Bodies panels.
Reference Entity toolbar
Left-click the corresponding button on the toolbar to set the filter for picking items in the graphics area to the currently selected entity/panel only, or right-click to display the the Add "Entity" dialog (which is used to add entities to the current model):
Allows you to create points and to edit point coordinates. |
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Allows you to edit the mass properties, orientation rules, and initial conditions for bodies. |
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Allows you to create vectors and to edit vector components. |
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Allows you to create markers and to edit location and orientation rules for markers. |
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Allows you to create and edit curves. Curves hold x-y data for nonlinear properties. This panel has similar options as the Define Curves panel in HyperGraph. |
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Allows you to add and edit three dimensional spline data. |
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Allows you to change the graphical attributes of entities in your model. Graphical attributes include color, state, and rendering method. |
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Allows you to create surfaces for use with advanced joint entities. |
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Allows you to create and edit deformable curves. These curves can change their shape during the simulation and can be used with advanced joints and contacts. |
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Allows you to create and edit deformable surfaces. These entities can change shape during the simulation and can be used with advanced joints and contacts. |