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Morphing

Morphing

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Morphing

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HyperMorph is a tool used to morph the shape of a finite element model in ways that are useful, logical and intuitive.  It enables rapid shape changes on the FE mesh without severely sacrificing the mesh quality.  During the morphing process, HyperMorph also allows for the creation of shapes which can be used for subsequent design optimization studies.

 

Overview: The Three Basic Approaches to Morphing

The Domains and Handles Concept
The Morph Volume Concept
The Freehand Concept

 

The Domains and Handles Concept

Global Domain and Global Handles
Local Domains and Handles
Partitioning
Dependent Handles
Working with Shapes
Setting Up Optimization

 

The Morph Volume Concept

 

The Freehand Concept

 

Space Frame Model Strategies

Creating Handles and Domains
Matching a Mesh or Line or Surface Data
Making Parametric Changes
Controlling Global Morphing with Handle Placement
Mirror Images: Using 1-Plane Symmetry
Reducing 3D to 2D: Using Linear Symmetry
Reducing 3D to 1D: Using Planar Symmetry

 

Shell Model Strategies

Creating Handles and Domains
Morphing on Local Domains
Morphing Global Handles
Using Constraints
Using Biasing

 

Solid Model Strategies

Creating Handles and Domains
Viewing Solid Models
Morphing on Local Domains
Morphing Global Handles
Using Constraints
Using Biasing

See Also:

HyperMorph Module