HyperView User's Guide

Mask Panel

Mask Panel

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Mask Panel

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The Mask panel allows you to mask elements, components, and systems to reduce the number of entities displayed on the screen.  With fewer entities displayed on the screen, it is easier to pick the necessary elements or visualize important areas of a model.  Click Mask selectElemsByBoxMask-24, on the Display toolbar to display the Mask panel.

mask_panel_61

Mask panel with Elements and Mask selected

Masking a Specific Entity Type

The options on the left side of the Mask panel apply to the entity type designated by the input collector (Elements, Components, Systems, or Assemblies).  You can mask or unmask a defined selection set or all entities of that type.  Once a set is defined by using the input collector or by picking entities from the screen, you can mask or unmask the entire set of entities using Mask Selected or Unmask Selected.  If you use quick window selection to select entities, the active Action option (Mask or Unmask) is automatically applied to the entities inside the window.

Reject

Reverts the last action performed.

Mask All Elements
OR
Unmask All Elements

Mask, or unmask, all elements in the model.

Reverse

Switches the masking status; unmasked entities are masked and masked entities are unmasked.

Masking All Entity Types

When a component is completely masked, the display status updates in the model.  When a component is partially masked or displayed on the screen, the display status is on.

NoteThe display status of a component can be reviewed in the Results browser or in the entity list tree (located in the Entity Attributes panel).

The options on the far right of the panel can be used to globally mask or unmask all entities in the results browser. These options apply to all entities and are independent of the input collector selection. The options are:

Mask All

Masks all elements, components, and systems.

Unmask All

Unmasks all elements, components, and systems.

Mask Not Shown

Masks the displayed elements or systems that are not shown in the graphics area.

Unmask Shown

Unmasks previously masked entities that currently fit into the graphics window.

Applying a Mask to all Models

You can apply a mask to all models in the view by activating the Apply to all models option, located in the lower left corner of the Mask panel.  This option is only available if the Overlay option on the Load Model panel is activated, and more than one model has been loaded in the window.  If the Apply to all models option is not activated, the mask will be applied to the active model only.

How Do I...

hmtoggle_plus1Mask selected entities:
1.From the Mask panel, set the input collector to the entity type you want to mask.
2.Create an entity selection set using the input collector or by picking entities from the screen.
3.Under Action, select Mask.
4.Click Mask Selected. The selected entities are masked.

OR

1.Set the input collector to the entity type you want to mask.
2.Under Action, select Mask.
3.Use quick window selection to select a set of entities. The entities inside the window are masked.
hmtoggle_plus1Unmask selected entities:
1.From the Mask panel, set the input collector to the entity type you want to unmask.
2.Create an entity selection set using the input collector or by picking entities from the screen.
3.Under Action, select Unmask.
4.Click the Unmask Selected. The selected entities are unmasked.

OR

1.Set the input collector to the entity type you want to unmask.
2.Under Action, select Unmask.
3.Use quick window selection to select a set of entities. The entities inside the window are unmasked.
hmtoggle_plus1Mask unshown and unmask shown entities:
1.From the Mask panel, zoom in on your model so that part of it is out of view or off the screen.
2.Click Mask Not Shown.
3.Zoom out so that you can see your entire model again. The part of the model that was moved out of view during the zoom is now masked.
4.Zoom in slightly on the model.
5.Click Unmask Shown. The masked portions of the model within the screen are now unmasked.
6.Zoom out so that you can see your entire model again.
7.Click Unmask Shown. The entire model is now displayed.
hmtoggle_plus1Mask and unmask all entities:
1.From the Mask panel, click Mask All. All entities in the model are masked.
2.Click Unmask All. All entities in the model are unmasked.

See Also:

Selecting Entities Using the Input Collector

Extended Entity Selection Menu

Quick Window Selection