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/RWALL

/RWALL

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/RWALL

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Block Format Keyword

/RWALL - Rigid Walls

Description

Defines the following types of rigid walls: Infinite Plane, Infinite Cylinder, Sphere and Parallelogram.

Format

(1)

(2)

(3)

(4)

(5)

(6)

(7)

(8)

(9)

(10)

/RWALL/type/rwall_ID/unit_ID

rwall_title

node_ID

Slide

grnd_ID1

grnd_ID2

 

 

 

 

 

 

Dsearch

fric

angle1

ffac

ifq

 

 

If node_ID = 0

(1)

(2)

(3)

(4)

(5)

(6)

(7)

(8)

(9)

(10)

XM

YM

ZM

 

 

 

 

 

If node_ID 0

(1)

(2)

(3)

(4)

(5)

(6)

(7)

(8)

(9)

(10)

Mass

VX0

VY0

VZ0

 

 

 

If type is Plane, Cyl, Paral.

(1)

(2)

(3)

(4)

(5)

(6)

(7)

(8)

(9)

(10)

XM1

YM1

ZM1

 

 

 

 

 

If type is Paral.

(1)

(2)

(3)

(4)

(5)

(6)

(7)

(8)

(9)

(10)

XM2

YM2

ZM2


 

 

 

 

hmtoggle_plus1Flag Definition

Field

Contents

SI Unit Example

type

Rigid wall type keyword

(see table below)

 

rwall_ID

Rigid wall identifier

(Integer, maximum 10 digits)

 

unit_ID

Optional unit identifier

(Integer, maximum 10 digits)

 

rwall_title

Rigid wall title

(Character, maximum 100 characters)

 

node_ID

Node identifier (moving rigid wall)

(Integer)

 

Slide

Sliding flag

(Integer)

= 0: Sliding

= 1: Tied

= 2: Sliding with friction

 

grnd_ID1

Node group defining slave nodes to be added to the rigid wall

(Integer)

 

grnd_ID2

Node group defining slave nodes to be deleted from the rigid wall

(Integer)

 

Dsearch

Distance for slave search

(Real)

symbol_m

fric

Friction

(Real)

 

angle1

Diameter of the sphere

(Real)

symbol_m

ffac

Filtering factor

Default = 0.0  (Real)

 

ifq

Filtering flag (Comments 5 through 8)

Default = 0  (Integer)

 

XM

X coordinate of M

(Real)

 

YM

Y coordinate of M

(Real)

 

ZM

Z coordinate of M

(Real)

 

Mass

Mass of the rigid wall

(Real)

symbol_kg_unit

VX0

Initial velocity in X direction

(Real)

fail_lad_SI_k

VY0

Initial velocity in Y direction

(Real)

fail_lad_SI_k

VZ0

Initial velocity in Z direction

(Real)

fail_lad_SI_k

XM1

X coordinate of M1

(Real)

 

YM1

Y coordinate of M1

(Real)

 

ZM1

Z coordinate of M1

(Real)

 

XM2

X coordinate of M2

(Real)

 

YM2

Y coordinate of M2

(Real)

 

ZM2

Z coordinate of M2

(Real)

 

hmtoggle_plus1Rigid Wall Type

Type

Description

PLANE

rwall_lagmul_plane Plane

CYL

rwall_lagmul_plane Cylinder of diameter angle1

SPHER

Sphere of diameter angle1

PARAL

Parallelogram

hmtoggle_plus1Surface Input Type

Type

Description

Sketch

PLANE

MM1 defines the normal direction

rwall_plane

CYL

MM1 defines the axis of the cylinder

rwall_cyl

SPHER

M is the center of the sphere

rwall_spher

PARAL

MM1 and MM2 define the parallelogram

rwall_paral

hmtoggle_plus1Comments
1.The first input defines the rigid wall coordinates of one point M or a node_ID in case of moving rigid wall.
2.The next input is the coordinate of a point M1 and possibly a point M2 (in case of a moving wall, M1 and M2 have the same motion as node_ID).
3.The slave nodes to a rigid wall can be defined as a group of nodes and/or as nodes initially at a distance less than the distance (Dsearch) from the rigid wall.
4.The friction filtering option is only available for a slide rigid wall with friction (Slide=2).
5.If ifq ≠ 0, the tangential (friction) forces in each slave node in contact are filtered using a simple rule:

FT = symbol_a_14 * F'T + (1 - symbol_a_14) * F'T-1

Where, FT is the tangential force, F'T is the tangential force at time t, F'T-1 is the tangential force at time t-1, and symbol_a_14 is the filtering coefficient.

The flag ifq defines a method for filtering, symbol_a_14 coefficient.

6.If ifq =1, filtering coefficient is directly input by you: symbol_a_14 = ffac
7.If ifq =2, symbol_a_14 corresponds to a 3dB filtering level for user-defined frequency:

symbol_a_14 = 2symbol_pidt * freq, where dt = time step, and freq = ffac

8.If ifq =3, symbol_a_14 corresponds to a 3dB filtering level for user-defined frequency (frequency defined in terms of time step number):

= 2symbol_pi / N,  with  1/freq = T = N * dt, and N = ffac

9.The sphere (SPHER) and parallelogram (PARAL) are not infinite. For parallelograms, the normal is defined using:

rwall_MM

and the diameter of the sphere is definited using angle1.

10.Nodal thickness of rigid wall slave nodes is not taken into account.

See Also:

Implicit Features and Compatibility Information

Incompatible Kinematic Conditions in User's Guide

Rigid Wall in Theory Manual

Example 5 - Beam Frame

Example 12 - Jumping Bicycle

Example 14.1 - VPG with a Complete Finite Element Model

Example 17 - Box Beam

Example 26 - Ruptured Plate

Example 27 - Football (Soccer) Shots