*assemblymodify
Creates or modifies an assembly.
Syntax
*assemblymodify assemblyname mark color
Type
HyperMesh Tcl Modify
Description
Creates or modifies an assembly.
Inputs
- assemblyname
- The name of the assembly.
- mark
- The ID of the mark containing the components that should be in the assembly.
- color
- The index number of the color in the HyperMesh palette.
The components in the mark will be the only components in the assembly after this command is executed.
Examples
To create the assembly frontend that contains the components fender, hood, and hoodinr, and is colored blue, indicated by the number 9.
*createmark(components,1) fender hood hoodinr
*assemblymodify(frontend,1,9)