*propertyupdate

Updates the property assigned to the mark of entities.

Syntax

*propertyupdate entity_type mark_id property_name

Type

HyperMesh Tcl Modify

Description

This command updates the property assigned to the mark of entities.

While this command can be used for all solvers, assigning properties to elements is only valid for solvers in solver group #1. Solvers in solver group #2 ignore element property assignments.

Inputs

entity_type
The type of entity to update. Valid values are components and elements.
mark_id
The ID of the mark containing the entities. Valid values are 1 and 2.
property_name
The name of the property to assign to the entities.
If the name is specified as double quotes "" then any property collector currently assigned will be cleared.

Example

To assign the property collector named composite_3_plies to the displayed components:

*createmark components 1 displayed
*propertyupdate comps 1 "composite_3_plies"

To unassign the property collector for all elements:

*createmark elems 1 all
*propertyupdate elems 1 ""

Errors

Incorrect usage results in a Tcl error. To detect errors, you can use the catch command:
if { [ catch {command_name...} ] } {
   # Handle error
}

Version History

9.0