*displaycollectorsallbymark
Turns the display of a mark of entities on or off, including toggling their current state.
Syntax
*displaycollectorsallbymark mark_id mode elements geometry
Type
HyperMesh Tcl Modify
Description
This command turns the display of a mark of entities on or off, including toggling their current state. The function argument tells the command what it is supposed to do to the entities collected on the mark_id. Entities of many different types can, at the same time, be on the same mark_id.
Inputs
- mark_id
- The ID of the mark containing the entities. Entities of different types can be contained on their respective mark and will be operated on together.
- mode
- The mode being performed, defined by the following:
- on - All collectors are turned on.
- all - All collectors are turned on.
- off - All collectors are turned off.
- none - All collectors are turned off.
- toggle - All collectors are toggled (visible become invisible and vice-versa).
- reverse - All collectors are toggled (visible become invisible and vice-versa).
- isolate - For the entity types that have entities on mark_id, the marked entities are displayed, and all unmarked entities are hidden.
- "isolate only" - For all entity types (regardless if any are on mark_id), the marked entities are displayed, and all unmarked entities are hidden.
- elements
- For components and load collectors, determines whether the display affects
elements/loads on elements.
- 1 – Control elements/loads on elements.
- 0 – Do not control elements/loads on elements.
- geometry
- For components and load collectors, determines whether the display affects
geometry/loads on geometry.
- 1 – Control geometry/loads on geometry.
- 0 – Do not control geometry/loads on geometry.
Example
To turn on the element in all the components, and the loads-on-elements of load collector
IDs
1-3:
*createmark components 1 all
*createmark loadcols 1 1 2 3
*displaycollectorsallbymark 1 on 1 0
Version History
9.0