*EntityPreviewEmpty
Searches the entities specified and stores any empty entities in the outputmark.
Syntax
*EntityPreviewEmpty entity type outputmark
Type
HyperMesh Tcl Modify
Description
Searches the entities specified and stores any empty entities in the outputmark.
Inputs
- entity type
- The entity type to check.
- outputmark
- The empty entities IDs.
Example
To store all empty components in the
mark:
*EntityPreviewEmpty(comps, mark)
The following elements can be used with *EntityPreviewEmpty():
- Components
- Empty when it does not contain any elements, lines, points, surfaces, or attributes.
- Plots
- Empty when there are no curves are in the plot.
- Assemblies
- Empty when it does not contain any components.
- Outputblocks
- Empty when it does not contain any entities.
- Loadsteps
- Empty when it does not contain any entities.
- Groups
- Empty when both the master and slave sections are empty.
If the master section does not exist for this interface type, then the master section is empty. If the master section does exist and it is set to components, elements, or sets, a check is done to see if it points to any entities. If it does not point to any entities, the master section is empty. Also, if the master section points to any other type (such as box or all), it is assumed that the master is not empty.
The same check is done for the slave section.
- LoadCols
- Empty when it does not contain any loads.
- BeamSectCols
- Empty when it does not contain any beamsects.
- SystemCols
- Empty when it does not contain any systems.
- VectorCols
- Empty when it does not contain any vectors.
- Sets
- Empty when it does not contain any entities.