*vectorupdate

Updates vector entities using three components and a local coordinate system.

Syntax

*vectorupdate markid xcomp ycomp zcomp magnitude systemid magnitudeflag directionflag systemflag

Type

HyperMesh Tcl Modify

Description

Updates vector entities using three components and a local coordinate system.

Inputs

markid
The ID of the mark that contains the vectors to update.
xcomp
The local or global x component of the vectors.
ycomp
The local or global y component of the vectors.
zcomp
The local or global z component of the vectors.
magnitude
The magnitude of the vector.
systemid
The ID of the local coordinate system in which to update the vectors.
magnitudeflag
A flag (0,1) to update the magnitude of the vector.
directionflag
A flag (0,1) to update the direction of the vector.
systemflag
A flag (0,1) to update the system of the vector.

Example

For any vector already having a coordinate system or having one newly assigned to via this command, the values for xcomp, ycomp, and zcomp will be interpreted as specifying a direction in that local coordinate system. Otherwise, they will define a direction in the global coordinate system.

Errors

None.