*vectorupdate
Updates vector entities using three components and a local coordinate system.
Syntax
*vectorupdate markid xcomp ycomp zcomp magnitude systemid magnitudeflag directionflag systemflag
Type
HyperMesh Tcl Modify
Description
Updates vector entities using three components and a local coordinate system.
Inputs
- markid
- The ID of the mark that contains the vectors to update.
- xcomp
- The local or global x component of the vectors.
- ycomp
- The local or global y component of the vectors.
- zcomp
- The local or global z component of the vectors.
- magnitude
- The magnitude of the vector.
- systemid
- The ID of the local coordinate system in which to update the vectors.
- magnitudeflag
- A flag (0,1) to update the magnitude of the vector.
- directionflag
- A flag (0,1) to update the direction of the vector.
- systemflag
- A flag (0,1) to update the system of the vector.
Example
For any vector already having a coordinate system or having one newly assigned to via this command, the values for xcomp, ycomp, and zcomp will be interpreted as specifying a direction in that local coordinate system. Otherwise, they will define a direction in the global coordinate system.
Errors
None.